After i took some pictures of the game that wei liang and wei qin created, the game aroused my attention, and i found that the game was fun and meaningful to play. But i have some points that they have to take notes of, for example -what is the snakes and ladders for in this game? And how the cards look like.
What are the design of the cards? Maybe we should draw about some weather on the card, shows the players the impact of not caring of the environment.
I don't think that the “good and bad” compartment is appropriate. If people stepped onto the bad part, they would know that the game is no longer fun to play. We should create a part like the monopoly is, like chances and fates. So the game would become more exciting.
The board design is too plain. I hope that they can design more beautifully, people would be attracted to play this game, and they would know more about the weather. By the way, what is the purpose of the route for? Is it for property? I have asked wei liang about it. He said that this is not for property, then what is it for. It would be great that he can suggest more about the route.
Overall the game is average, but if more people are willing to contribute building this game, i am sure that this is more than an average game to play.